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Content Poll: Should I start working on adventures?

🕑 Added 2022-08-03 13:32:45 +0000 UTC

Comments

Simone Spinozzi

While planning a faction, available faction assets, wants and needs of the faction, as well as key structures holding the assets and the defenses needed is akin to making a set of monsters... the difficulty escalates esponentially the moment one has more than one faction in play. This is because you are not making an adventure for people you know. But for people who you do not just "not know" but have no clue what they might think. More than once thinking on 2 feet made an adventure work for me because i knew what the factions would do and what the players wanted and how to flavour events so that the players would feel like this was about their characters. While i am curious to see an adventure written by you, given how you write your races and monsters... ...personal experience has shown me writing an adventure for a group you know at least well enough to know what they want and writing an adventure for somebody you do not know is... way beyond the expected difficulty.

Tuz-oh

Thanks for your concern. But as I stated in the post, It would not be extra work. I would do the adventure work in place of one monster update per month until the adventure is finished. So you don't need to be worried :D

Simone Spinozzi

while curious i feel that you already have too much on your plate ๐Ÿ˜…

Tuz-oh

The plan is to make this entire adventure a bit of a community collab, as I will show alot of my WIPs along the way with the community. So anyone that wants can be directly involved and see how the sausage is made.

Baylith

If you need an assistant on this for a proofread, I've been a dm for close to 5 years.

Alucard Wesker

I personally wouldn't mind seeing what you'd come up with. I always find whatever others come up with fascinating. So I'd say let the creativity flow if it makes you happy.


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