v24.b Change Log
🕑 Added 2022-05-08 01:49:05 +0000 UTCRemember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Windows/Linux: Download
Mac: Download
v24->v24.b Patch Data: Download
Android: Download
Alternate Download: Itch.io
QoL/Balancing
- Analyze now displays a monster's energy given sleep effects it and Ushris' whole thing. Also I mildly reorganized how it displays stats to be cleaner.
- Added a bit to Ceris' floor clear scene to clarify you don't need to do the entire labyrinth top to bottom in a single go and can just head back to town.
- Increased player general vision to 5 on floor 3 and 4. (The dark tunnels are still bad.)
- Floor 3s part 2 now increases the hound's levels by 10 instead of 15.
- Increased the rate at which Beris charges up her super attack per turn.
- Iabel is now marked as level 60 to better mark how dangerous she can be.
Editing/Typos
- Buncha big editys and a new smol scene option in the labyrinth intro. By Valentin Cognito.
Fixes
- Fixed Ushris' chair combat event breaking if you passed it
- Fixed Iabel's assjob temptation being able to jump over to an entirely different combat event.
- Fixed the player being unable to return to floor 3 of the labyrinth from floor 1 or 2. For realz this time.
- Fixed a number of issues with CallNextSceneJumpThenReturn. This could cause a bunch of weird event breaks, such as Beris not getting powered up, and Venefica's questline imploding.
- Fixed another issue where Mika's butt vfx could stay on screen after escaping.
- The Tiny Fungal Lantern item now can be bought from Amber's store.
- The renpy accessibilty menu is now opened with Shift+A instead of just A to prevent issues with it popping up in grid map segments.
- Should also have fixed how called+nested scenes are handled in gridmaps so returning afterwards doesn't break reality.
- Fixed Vili's victory call mysteriously going missing which meant you needed to fight her remaining phantasms.
- Fixed the detector box for the enemy name tooptip being off high up.
- The DefeatMonster and RemoveMonster functions now properly call the restraintOnLoss skill stuff, which was why in some cases beating some enemies in multi enemy fights wouldn't give you pin back.
- Fixed blue slimes slimy insertion skill not displaying her CG.
- Ushris' stand up with no tea being drank scene thing no longer plays if she simply gave you a refill.
- Fixed multiple issues with the purple heart trap on floor 4 that stopped it from flowing properly.
- Ceris' hellish surge technique check now actually goes against you tech instead of power.
- Fixed the MonsterArrived call not working with additions or multiple monsters at the start of combat.
Comments
Caronte
thanks, I'll give it a try!
VitAnyaNaked
<p style="color: #008600;">As I can see, this time you paid a lot of attention to fixing bugs, that's great, and a lot of great additions as well, good job!</p>
Xens
That happened to me when I just used the new downloads. Instead I kept my previous version, then copied over all the new content but didn't replace the existing files.
Caronte
uhm, am I the only one who can't make it work either the base or 32bit version? Both freezes right after the pink/white loading screen
Servo Kamen
If I’m playing for the first time, would this be the only download I’d need?
Loyce
Can't wait to be able to(if able) spend time with the labyrinth girls!