EARLY ACCESS: How I Cloned the Wii U Gamepad (part 1)
🕑 Added 2025-12-25 01:53:35 +0000 UTCAbout time, right?
If you've followed the development vlogs, you'll already be familiar with most of this, but it's a little more thorough of an explanation and a good refresher if it's been a while.
Comments
AntiVirGear
6:50 Canterwood - Hex Workshop 4.22 kg.xm BRO... AYOO... Update: Yooo I recognize so many chiptunes... ahhh... the nostalgia of generators...
David Sanguineti
It's gotten to the point that I am more excited for the public release of a video just to see people's reception to what ever crazy project Matt makes.
Nathan Hernandez
LETS GOOOO
Zoltán Zahuczky
I'm glad to see this topic finally return! Btw around 15:15 you say "we can pair our PC with a gamepad" did you mean console?
Rachel Wolfe
Oh nice, I just watched all the dev videos
UltiBat
I have so much respect for people who take on projects like this esp after working as a C# dev for a while with a completely understandable code base
David
That bit shift instant replay was top tier
IoI xD
nah, it would ruin the pacing and mood of the video thus far
Adin Biederman
Stupid pun idea - at 02:43 - "lighting in a bottle" - maybe "lighting in a bottle --- I mean 30 pin in a bottle" - completely nerdy joke but it might fit? idk
Gordinator
At last! Oh, and also, a couple of thoughts: 1. You should probably put "802.11n" on the screen when you mention it near the beginning; 2. You should consider putting the C logo over the top of the ocean in your sea/C pun as non-programmers might get confused.