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Foundry module updates and some news

🕑 Added 2020-04-14 02:48:58 +0000 UTC

Comments

Youness Alaoui

This might be a good place to start : https://github.com/foundry-vtt-community/wiki/wiki/Macros and you'll find examples here : https://github.com/foundry-vtt-community/macros Foundry is the VTT, Furnace is a module that adds quality of life improvements, Forge is a hosting service for Foundry, Plutonium is nothing more than unashamed piracy.

Zach Weisser

Do you know where I can find the most recent documentation for writing macros ? (Also, I'm already confused between Foundryvtt, Furnace, Forge, Plutonium, and um ... ??)

Youness Alaoui

The server is currently already in the East Coast of NA, but I am moving from one provider to another, which I believe will bring many advantages both to me from a system administration side of things and to you as users as it will allow me to do more and provide a better service. The move will affect everyone, and you will see an improvement in performance regardless of where you are (One user from Estonia did a test for me on the new server and saw their game load in 6 seconds instead of 43, even though he was testing from Europe against the North American server). The addition of Europe and Asia servers will also help people who aren't in NA. of course, but the specific purpose there is to decrease latency on the Foundry VTT websocket, which means it will mostly affect how fast you can move a token, or create a new actor, and things like that (going from 100 millisecond latency to 10 ms could make a difference if you do a lot of operations at once). Do note that the download of your images and other assets are already geographically distributed and already benefit from the highest speeds and lowest latencies, and that is not changing. I hope that helps, and thanks for asking!

Daniel Chan

When you say "North America (East Coast)," does that mean the server move benefits just that area and the rest of the continent will continue on the current server(s)?


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