FM23 Cheat Table Update 17
🕑 Added 2023-06-24 14:34:28 +0000 UTCThis table was designed for FM23 23.5.0.
Cheat Engine 7.5 is required to run this table.
What's new:
Added
- Script: Remove All Traits to Person -> Presets -> Player
- Script: Remove Bonus or Clause to Person -> Presets -> General
- Script: Remove All Release Clauses to Person -> Presets -> General
- Script: Remove Exploring Options Clause to Person -> Presets -> General
- Script: Remove Match Highest Earner Clause to Person -> Presets -> General
- Script: Remove Bonus or Clause to Club -> Presets -> Player Contract
- Script: Remove All Release Clauses to Club -> Presets -> Player Contract
- Script: Remove Exploring Options Clause to Club -> Presets -> Player Contract
- Script: Remove Match Highest Earner Clause to Club -> Presets -> Player Contract
- Legend Presets: Adrian Mutu - ROU
- Legend Presets: Boaz - IDN
- Legend Presets: Dan Petrescu - ROU
- Legend Presets: Dennis Wise - ENG
- Legend Presets: Dida - BRA
- Legend Presets: Eiður Guðjohnsen - ISL
- Legend Presets: Heung-Min Son - KOR
- Legend Presets: Hong Myung-Bo - KOR
- Legend Presets: Ji-Sung Park - KOR
- Legend Presets: Kazuyoshi Miura - JPN
- Legend Presets: Mido - EGY
- Legend Presets: Mágico González - SLV
- Legend Presets: Ole Gunnar Solskjær - NOR
- Legend Presets: Owen Hargreaves - CAN
- Legend Presets: Paolo Wanchope - CRC
- Legend Presets: Rafael Márquez - MEX
- Legend Presets: Roger Milla - CMR
- Legend Presets: Tim Cahill - AUS
Improvements
- Cancel Team Transfer now impacts both incoming and outgoing transfer offers.
- Custom PA Value on Golden Generation.
- Golden Generation can generate wonderkids.
- More team selection on Accelerate Player Development.
- More features on Stadium Expansion.
Fixed
- Missing height and weight for Paulo Maldini on Legend Presets.
- Swap Manager couldn't read games on inactive league.
How to use this table (Please read this carefully to avoid any issue):
- Open the game first.
- Load a saved game or start a new game.
- Activate the Run Table; wait a second.
- When everything is finished, you can start editing.
Other things to mention:
- You need Cheat Engine to run this table, get it from (https://www.cheatengine.org/)
- Can be marked as false positive, the file is 100% safe. VirusTotal report (https://www.virustotal.com/gui/file/6813fadc8a94b51d43d97dda3894c17d559cf5e94089fb66f94b8f9bf29a57e0?nocache=1)
- Open this zip file using WinRAR (https://www.win-rar.com/download.html?&L=0)
- Enable 'Disable Dark Mode support' on Cheat Engine for an optimal viewing experience. (Edit -> Settings -> Disable Dark Mode support)
Password: tdg6661
If you're having any issues, let me know in the comments.
Comments
tdg6661
There is an option to override the limit on Update 18, you may check it out.
tdg6661
Yes, it does. A lifetime player contract will roll over from year to year, but he can leave the club if he wants to. To retain the player in your club, set Retiring After Spell At Current Club to true on Person -> Details. He will not move until he retires.
tdg6661
You cannot use age at the moment, but you can choose youth team if you want to train young players.
Hai Nguyen
Possible to accelerate players for certain ages? Due to FM23 stupid AI young players are not developing right. Most of them just sit there and not get game time and just eventually not developed.
Jered Rudkin
Does the Lifetime Player Contract just make it a rolling year-to-year, or can they actually not leave the club? I'm wanting to keep some players here indefinitely, more or less, on one contract. Or, if there is a preset to add a custom retire date?
Jered Rudkin
was curious if there was actually a max staff preset. in that their stats would be set at 20, attributes set to 20, filled staff roles to 20 across the board, etc. just a one-button preset kind of thing, nothing big if it ain't in the works or something you're considering. Was just a personal preference.
@cristobalite128
As always good table. When are you going to create the option to increase staff limit or is it hard coded?
tdg6661
Yes, some scripts will not work for two or more managers, thus you must switch profiles on FM and reactivate the script.
Paul
Don't global presets work if I use 2 managers at once? I toggled recruit players for any fee but it doesn't work for my second manager
Paul
thx!
tdg6661
Yes, open the script and look for line contains "true" right before ")" chnage that to "false" and click OK.
Paul
Is it possible to block the pop-ups when scripts are enabled?
Pine
Tks for reply.
tdg6661
No, sorry. We can't use combination in this script.
Pine
Can I accelerate player development for 1 club + 1 another country at the same time?
Bruh
Okay thanks
tdg6661
Saving the table also saves the changes you make. FIle -> Save. I recommend deactivating the Run Script before saving the table.
Bruh
Is it possible to somehow save my settings? Will cheat engines save table work?
Bruh
Oh okayyyy I was so upset cause I thought I had to have it open!
tdg6661
2. Yes, you can do that.
tdg6661
1. I recommend to use it one day before the intake date to avoid any crashes.
Bruh
1. the game crashes after enabling golden gen. 2. if I have already setup everything in ex.progress rate can I close the setup section?
tdg6661
Currently, the Frezeer only supports clubs and nations. Can you tell me what the Max Staff does?
Jered Rudkin
I may be missing it entirely, and forgive me if that is the case, but is there a way - similar to freezing clubs, to freeze staff and/or players individually? Once more, apologies if this seems obvious. Also, apologies for the long winded reply, is there a Max Staff preset now, or in the works? If it is not being considered, I completely understand. Thanks for the time.
tdg6661
1. Thanks for noticing. There should be a list of bonuses and clauses for selection, but it seems none are displayed properly. 2. Open Accelerate Player Development script, look for line 9. Change it to writeByte(symbol, 16) 3. Yeah, it only works on salary negotiations, both for players and staff. To force the player to accept any playing time, you should use All Player Interested on Manager presets. 4. Sorry, but I will not talk about other tools here. Anyway, about your requests earlier, it seems it takes more time to work on Clear Financial Expenditures on Global Presets since it has many items (This Month, Last Month, This Season, and Last Season). This means there should be a lot of offsets to work on. So, it may be available in the next 2-3 updates.
tdg6661
No, whether it's a full transfer or a loaned out, the players will not be affected. The script only affects the players if they play for your club, even if the player is loaned from another club.
jacob
Hello good afternoon, I have a question if I accelerate the development of young players in a specific club and transfer young players to another club, will the development accelerator influence them?
Scheimann
1. on "remove bonus or clause" in club preset, i thinks theres a non-intentional behaviour. When check a new window pop-up (that i guess its a debug one to confirm) but this one is different and ask us to select a item in a blank list. Can normally close. Just reporting. 2. Theres a way to set x16(or any other than 1) as default option in accelerate player development? 3. In "player always agree on negotiation terms", sometimes in the phase of promises they dont agree with a lower play-time than expected. Dont know if its intentional when this is checked. 4. Not in table, but, in the past i used a cheat from china with a good feature of never fail in talks, so, similar what you did with the board, but, affect any other chats with players or agents too. If possible, i think it'll be useful =)
tdg6661
Not yet. Yes, I think I have to do something about it.
Covoare Pe Perete
how you all fix the Role Analyzer ? cannot see all the Possitions. is there something i need to do >