The build is complete! Final testing, and theme previews.
🕑 Added 2022-05-27 12:32:30 +0000 UTCThis is it guys. The final stretch for Nammi. I have spent a good chunk of today doing some testing, and will resume doing so over the next couple days. Depending on how the testing goes I would like to have this out before the 1st. Until that time I will post the complete changelog for v0.14, and what to expect with Nammi's build!
First I'll quickly give a break down of what you are hearing in the preview. The first 30 seconds are a piece of Nammi's "Hype" theme. After that, is obviously "Bass", followed by the "Chill" sections. These songs are set up in a way that they seamlessly fade into each other when needed. If you want a break down on how her mechanic works, the previous couple posts go in to details on them.
For now, I will just give a straight changelog.
v0.14
Changelog:
MAJOR:
- New Character/Boss: Nammi
- Nammi's Bar
- New Vending Machine system
>Drinks
Yoni's Super Soda - You will no longer roll white modifiers. Only 2-star and over.
Yu & Mei's Curious Tea - You will only roll white modifiers.
Toto Cola - Perfect Threshold is slightly increased.
Pica's Moon Water - Perfect Value is slightly increased.
Ruth's Inferno - Crit Damage is increased, and crit hits are unlocked from the start.
Samga's Nectar - Rep multiplier starts at x2.
Boba's Boba - Misses and Overclicks do less damage.
>Snacks:
Cali Grahams - Increases movement speed by 15% for the current zone. It can be stacked up to 10 times, but expires upon leaving the zone you are in.
Minor:
- Boba sidequest, and transmog.
- New Character: Secret (no H-scene yet)
- Nammi "Hard" Endurance mode (2-star mods and up only)
- Ayra now has red eyeshadow
- Yu/Mei sneak peeks.
- New art stills when giving drinks to Toto, Yoni, Ruth, and Pica in Nammi's bar.
- New "Vending Machine Upgrade" in shop, to open more accessible locations.
- Modifier displays will now scale down, and begin a new row so they do not bleed off-screen.
- Victory stills are now viewable at the poster stand in your tent.
- There are now small arrows in the platform section hub for guidance.
- Music fading and spacing has been adjusted in both Campsite zones.
Bug fixes:
- Roadblock by Fufu is now active before she spawns.
- Boba can no longer "flash" when the corresponding article of clothing is missing.
- Mei can now continue bouncing while shopping.
- Certain objects will now display their proper name when the alert pops up.
- Glass marker will no longer persist during round intermissions.
- Cali's Vol 2 comic now displays in her "points of interest"
- Progress bar will no longer skip over modifiers with a large increment.
- Eran's animation speed should now keep up with the song speed properly.
- Eran is no longer automatically unlocked in the "Character Documents" window.
- Default song in Home Tent should now loop properly.
- Fixed a bug where "Auto Mode" stopped working on Eran after the first climax.
- Fixed a bug where you could skip Samga2's intro while in mod select.
Alright, that is the full breakdown of what has been done in this build. I'll be making a post as soon as I feel like I've given it some good testing. With that said. I actually am suspecting there to be a lot of bugs in this build that I will miss. There were a lot of new things introduced, and some things that could potentially clash with core code. I'm hoping everything is smooth, but time will tell!
Catch you all soon with the launch of Nammi, and v0.14!
-Regulus
Comments
Denial Leon
Oh that sounds nice.