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What engine/device would you like/prefer to see Con-Quest supported on in future installments?

🕑 Added 2017-08-29 19:52:48 +0000 UTC

Comments

ValorNetwork

Honestly browser/android is the best route

Burlesxe

Mac users would be forced to leave if you go to PC

Paul Muad'Dib

Nobody likes flash now, which is sad. On any other option you'd have to do at least twice the work to get the same level of cross-platform support. I'd also like to note that flash isn't just browser based, there's flash projector which is adobe's desktop flash player.

VaSh

have you tried <a href="https://electron.atom.io/" rel="nofollow noopener" target="_blank">https://electron.atom.io/</a> ?

ThatPatronDude

Since I can't edit on the app, please keep in mind that only supporting android will be a problem for those like me who don't use it.

ThatPatronDude

I am voting both PC and HTML5. I'd assume HTML5 would be the best way to go forward for better cross-compatibility on almost all devices which is great tbh!

season12345

iPhone

ShadeByTheSea

I'd like to see native linux support :s

Chance98

I chose android mostly because out of the two devices I use, my phone has better operating specs than my laptop, so it'd be smoother

Geralt0fRivia

If you can have a similar experience on mobile devices, that'd be amazing.

Der Wanderer

Isn't HTML5 the best for cross compatibility?

Richard thx for your answer but flash works but not the game. If you have a solution, tell me

Dolphin browser on android can run flash, not sure if it's on iPhone (or what you have)

Oh okay, maybe Firefox run flash games. I'm going to try! Thank you

Cuddle Pit

I think there are some apps you can get on your phone that allow you to run Flash games.

Grand Mr. Grim

Uurhm, all of them?

Is there a way to play on his phone. Sorry for my English. I'm French :)


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