Version 0.67.X
🕑 Added 2023-12-25 23:14:08 +0000 UTCLove them or hate them, this version features a couple of gameplay balancing changes and OH IS THAT A NEW STORY CUTSCENE?
- Added continued story mode for Kult, regarding the wicker idol found during Bolt's story.
- Commands buff, buffclear, buffclearall and buffperma are now learnable commands and need to be unlocked by accessing the aforementioned story content.
- Scaled and limited character height and mana levels of normal characters as to differentiate them from fusions and genies, allowing those to stay relevant in those regards. You can still be pretty large as a standard character, just not godlike.
Known issue:
- Scene might fail to return you to the outback after defeating Ka and seeing him fall to the ground. Restart the whole thing if this is the case.
- You might be able to land bogus sword blows on Ka while he is performing an attack or block, which breaks his combat routine and makes him invincible.
- Jank. Gotta work on that.
The new story bit will convey you into a proper combat encounter, which I intend to also offer in the form of a non combat and puzzle-oriented encounter in the following versions, for those who don't fancy that kind of approach.
A music composer has currently been commissioned to work on the soundtrack for Kult's ritual (currently using a referential placeholder). A bit of that final piece can be heard during the combat encounter in the form of a reprise loop.
Get it here!
Oh, and have happy holidays!
Comments
Ko君
Can you provide a guide
Hogswild Prasetto
I need more detail on your issues with the jumping mechanic; a specific location in-game where your complaint can be studied and details on things like framerate and hardware in regards to it being laggy.
Stymie
If you're not against a bit cheating you can always use console commands to circumvent the platforming. F1 opens it up, hawkvis gives you control of a free flying camera, and hawkspawn will teleport your orc wherever your hawkvis currently is located. While I understand your frustration, it's important to remember that this game is a solo-dev project that gets worked on in his time between his actual job. I'm sure a bit of patience for Mr. Hogswild would be greatly appreciated.
Stymie
Follow the ridge where Bolt originally was located. At the place where the ridge bends in you'll find the entrance to the cave. If you still have trouble then try teleporting the Inn. Run up-left from the way-point rock, and it should place you a short left-ward jog away from the entrance. I'd direct you where to find him in the caves afterward, but I've long since used console commands to set him back at his stone circle, so I can't remember where he's supposed to be. Good luck.
Chris Wardak
Can you stop putting items in high places or fix this stupid jump mechanics because some stuff is so annoying to obtain with this laggy controls
MightyOrange
i dont remember where to find celik anymore. All i remember was going into a cave. Any hints on where that was?
kumar
okay, let me try to find him, thank you so much
Stymie
Kult's grave is near Bo, outside of any circles. He's the ghost
kumar
where can i find kult? i already finish beach scene and star gazer scene where "bo conversation has not yet implemented"
Stymie
Yooooo the only Christmas present I actually cared about!