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Injustice Build Update

🕑 Added 2015-10-22 01:10:57 +0000 UTC

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Very nice

Gunsmoke Games

The build just went up now.

Furry_me

Where can you find the links to the releses? Does he post them here on this page? Im new here :D

ahhh its killing me waiting for the next build to be release today

Gunsmoke Games

Just a few more sleeps lol.

Gunsmoke Games

Thank you so much.

Gunsmoke Games

Content polls will be starting next month. I most likely be emailing a link to everyone. Then the results will be posted near the end of the month. I'm planning on doing a themed poll. So say I pick a show, then there will be polls on characters, situation, scene, etc. For games these polls will involve things to add to the second phase of the game. So areas, costumes, fringe characters, items, etc. This will evolve as time passes of course.

Vulgar Maestro

This game sounds AMAZING Sunset! Like the random sort of ideas I first had when becoming an avid rule 34 fan back when I was 15 or 16, and my favorite kind of 34, superhero/comic book of course as I'm a huge fan of that genre. Can't wait to play the first release :D!!!

I'm new to this how do I vote on the Content poll?

Gunsmoke Games

Everything adds to threat, even each day adds a bit of threat even if you do nothing. I've been working on it a lot lately though none of it is implemented as of yet. There will be half a dozen or so heroes of various strength that come after you as your threat rises. Starting off with Lois, Green Arrow or some normal ones and moving up to stronger ones like Batman. Whoever your active threat is will add a penalty to your operations while they are there and they will get worse with stronger heroes. So overusing the heists will come at a cost. Payouts will still reduce your threat and if you reduce it enough the hero will move onto something else. But I also want kind of confrontation system involving the power suit but that'll be later on. I don't want the threat system to be massive hinderance but just kind of to counteract the heists a bit. I was originally going to have so you could only do one heist a week but it ended up hindering the game far too much. Keeping your threat lower will help you operate smoother but there are certain things that can only be unlocked with threat. It will still probably change a bit. Once it's in place and working it'll be easy to see.

Valicore

More questions just to keep things rolling. For the threat system and heist system will they be counteracting each other when you implemented the threat system? Such as higher the threat level the more difficult pulling off heists would be making you have to have even powerful villains for a better success rate. Also for the relationship events will some relationships be conflicting such as the one with Mercy and Harley (having one as your personal henchwomen more then the other) or Tala and Roulette (spending more time with the other) you know, basic jealousy.

Gunsmoke Games

Hey thanks! The NPC , henchwomen, and hired villainesses will be focused on first off. Once Meta-Bordello is more complete I'll move onto the heroines.

Gunsmoke Games

There will be a new one out on Saturday or Sunday, probably Sunday night though.

Maurice Gibson

i truly think we are blessedto know you . sorry just reaily great stufXD keep it up

Umm hey i was just wondering the rewards thing said we got access to an early build of the game is it not out yet or do i have to go somewhere else to download it

ennetsu

Nice! Like the relationships being taken into account! I thought about Roulette just after posting my list. And how could I forget Tala? XD So confirmed are so far: Heroines: 1.Lois, 2.Batgirl, 3.Huntress, 4.Wonder Woman, 5.Black Canary, 6.Zatanna, 7.Vixen, 8.Stargirl. 4 missing (knowing that Supergirl and Hawkgirl are unrisky bets, I presume) Vilainnesses: 1.Mercy, 2.Harley Quinn, 3.Tala, 4.Roulette. 2 missing Can we control only vilains? Keep up the good work!

your freaking awesome dude


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