xCirrex posts
Avi Wars 14 - New Rope and Map!
Changed how the rope works and added a new map.
Avi Wars 13 - Loot Crates!
Added loot and med kits!
Avi Wars 12 - Lobby time!
Showing you around the lobby and its features
Avi Wars 11 - Manual placement and bouncer!
Added manual placement of avis as well as a new weapon and song for the soundtrack.
AviWars 9 - Menu and sound design
Talking about the weeks additions of sounds and fixes.
Avi Wars 8 - Rope update.
Changed how the rope works to make space for more movement.
Avi Wars 7 - City Theme and some DJ stuff!
Rooftop theme, new weapon and code. Also im doing a DJ set!
Avi Wars 6 - Watch out for Airstrikes!
Added some UI, and the airstrike!
Avi Wars 5 - The rope is here!
Rope, cave, music!Forgot to talk about the plans for next week: QOL stull. like the weapon power meter, wind meter, maybe some audio queues for the timer. And possibly new weapons that I have not yet decided on!
AviWars 4 - Prototype is done! (Kinda, be nice to the map and report game breaking bugs!)
The prototype is done, added new weapon and a system to select. Some enviromental effects.
AviWars Update 4
Text based update this week since there has been a tournament and big updates for VRChat that has thrown me out of the loop a little bit. Let's start with the Player UI. I have re-done the finger based interaction system for AW (Avi Wars), with some changes to make it work better for this game.Here you see the armory button and how it currently looks while its open. In here you will select your weapon, and then (if needed) customize its timer...
AVI Wars 3 - Map cam, weapon progress.
And some major changes to the physics.
xCirrex Virtual Concert 2
Here is my second VR concert - a side project I have been working on for about 1.5 years (With very long breaks).Buy link: https://xcirrex.bandcamp.com/Stream links: https://songwhip.com/xcirrex/refulgent https://songwhip.com/xcirrex/fate-of-the-irrblossSongs:WarmupRefulgentWDGMLAOGMAtakaRymdKnullarConny (Concert version) Part of "Fate of the Irrbloss" Soundtrack.
AVI Wars 2 - Progress has been made!
New weapon, wind physics, round generator, team sorting.
AVI Wars - 1 - Getting back into it!
Returning to this game. Some plans and decisions, but mostly me rambling!
Laserdome Week 7 RELEASE!
Its done! And so is the concert! Lets go!
Laserdome week 6 (and concert update)
If this has no major issues, the LD update will be released soon! Then back to the worms game and finishing the concert!
Laserdome update week 4-5
Updates for the CTF and some other cool stuff!
Concert world - How it works!
A little look at how the concert world is working!
Laserdome Update week 3.
New map is fullt intergrated. CTF only has a few issues. New game mode has also been discovered. Fun times!
Laserdome Update week 2.
Re-written code. Added powercores. Issues with culling detected.
Laserdome is turning 2 years and a BIG update is on its way!
Neon City will be relevant again!
Will I call it "Avi Wars"?
Massive progress update on the prototype!
Weekly Update 4
Results from concert tests and a lot of progress on the next project!
Weekly Update 3
More about the concert world, and possible another future project has surfaced....
Weekly update 2
Patreon things! Physbones, Irrbloss bugs, Lasedome tournament.
Weekly update 1
Progress on the concert world, Irrbloss was also struck by major bugs.
Post Irrbloss! What's next?
Future plans!
Fate of the Irrbloss - Update 37
ITS DONE! Fate of the Irrbloss is released! I will spend another week, making sure everything is working as intended, fix some smaller stuff from feedback from players.BUT ALSO THANK YOU! YOU AND YOU! THANK YOU! Your support here kept me going. Kept me wanting FTI to be even better than I could even comprehend a year ago. Thank you. You have all shown extreme patience, understanding and support for the project.What's next?I'm not sure yet...
Fate of the Irrbloss - Update 36
We are getting close to the release! This week is about soundtrack, desktop mode and store!



























