moxietouch posts
Update - Public Build Reschedule
This is only for the public free release on Itch.Looking ahead, I realized the May release would lead right into the June Break, so I would be unavailable at that time.The public free release will be on July instead of May.Once again, thought to let you know in advance!
DiBS 0.8.2 Progress Log - Mox Emote
What's Worked OnAs mentioned last month, boss release will be on April 30 due to a scheduling conflict. In the meantime, here's his general flow and what's worked on!Flow of Interaction for the BossBoss Overworld InteractionsGiven broom -> Sweeps roomGiven newspaper -> Unlock Hard Mode(Computer) Exchange 2 ammo -> Tired BossInitiating Boss FightBoss fight -> (Win) Tired BossBoss fight -> (Lose) Boss weirded out, moves Mox to other roo...
DiBS 0.8.2 Progress Log - Tired Boss
What's Worked OnTesting the boss with some of his overworld interactions.Tired BossHere's the boss getting tired after exchanging two ammo with the computer. His boss fight becomes easier after the ammo exchange.One-handed Mode TutorialThere's finally a very brief tutorial for one-handed mode. The tutorial for standard keyboard is also still there, just disable one-handed mode.Bugfixes None, working on Boss.What to expect next Working...
DiBS 0.8.2 Progress Log - Boss Anims
What's Worked OnOnce again, much of it is behind the scenes work, as well as more interactions beyond just the boss.Boss AnimationsHere he is in motion! It's still not his final look, but his general form is there now. Wanted to nail down his expressions so the word-hit-indicators won't be needed.Also, the roof ammo falls in a random location. It just so happened to randomly fall on Mox twice.Bugfixes None, working on Boss.What to exp...
Art Post - Mox Popup
More gooberwhy does he look like thatOk seriously. I don't even think while drawing, and suddenly I see this kobold giving me attitudeWoof uh uhhi uh
Update - Boss Release Reschedule
Looking ahead, there's a scheduling conflict that doesn't line up with release.Boss release will be on April 30 instead of March 31. You can check how he's going in the progress log.Thought to let you know in advance!
DiBS 0.8.2 Progress Log - Boss Look Up
What's Worked OnMuch of it is behind the scenes work, as well as more interactions beyond just the boss.Boss Look UpBoss guy occasionally looking up at Mox annoying him, then back to reading.Still not his final look, but him acknowledging the player is finally coming together!Boss ChoicesThe Big Computer allows choosing what to do even before his boss fight. Computer actions include: Exchange 2 energy mags for easier boss (Room goes blue. Bos...
DiBS 0.8.2 Progress Log - Boss and Roof Ammo
What's Worked OnBoss Color ExplorationBoss guy and Mox chilling.Here's a color exploration on the look of the boss! His look is not there yet. There's a few more things to tweak, but he's getting there!Also, those blue lights in the ceiling are ammo. Roof ammo.Boss Roof AmmoBoss guy's mechanic on how ammo is refilled if the player chooses to boss fight.Bugfixes None, working on the boss.What to expect next Working on Boss Art
Art Post - Pillow Mox
pillowbeeg shirt
DiBS 0.8.2 Progress Log - Scarf Scooch
What's Worked OnNot much to visually show since most are in drafting stage.Mox Meetup - Koubold Shiver, Woof OfferHere's Woof seeing kbol getting cold, so he's offering his scarf. Koubold politely declines.Needed a way to visually telegraph that there's something to find for the meetup. In this case, a scarf for a cold koubold.Boss Animation Planning DraftNot much to visually show, mostly setting up art project files and planning ...
Jan Dev-cycle Review - Roadmap
It's the start of the dev-cycle! Time for a review on what's next.Most of the work will be on the boss art and polishing his fight. It's basically a dev-cycle dedicated to the boss dude.Dev-CycleMonth --- Plan January - Boss Art February - Boss Art March - Boss Art (March 31 Release) April - Boss Testing May - Boss Testing & General Game Fixes June - Patreon BreakAnimation StuffThe focus is more on animation for this dev-cycle! This d...
Surprise Post - A Simple Art Post to End the Year
Happy End of the Year! Here's a surprise art post, just an assorted bunch of art before the new year.Timelapse for crimas suit moxMox and the kbolMox getting annoyed at some chickenEye test update
DiBS 0.7.8 Progress Log - Background Boss
What's Worked OnNot much to visually show since most are in drafting stage.Background BossGiving his playfield a proper background now.Also, he's not actually blue. Just needed a bright color to visualize his hitbox.Misc Features Ceiling dweller plant drops ammo, in relation with roof ammo mechanic.Bugfixes Fixed a couple bugs with Mox Meetup.What to expect next Working on Boss Art (Mostly in animation sketches)
Art Post - The Bean
Merry Christmas and Happy New Year!Absolutely love this gooberstealin the moonthe beanlil head rest
DiBS 0.7.8 Progress Log - Train Audio
What's Worked OnNot much to visually show since most are audio work or in drafting stage.Train AudioWorking on audio, primarily the train.There's currently no way to post audio paired with video here, so just expect inside-train-whoosh sounds.Boss Hard Mode - Akimbo NewspaperGiving him another newspaper as a gift can optionally start Boss Hard Mode.Working on his base-sketch animations!Roof AmmoReplenish ammo. Shoot the blue light in the ...
DiBS 0.7.3 Release - Barebones Computer Boss
Downloads DiBS 0.7.3 - Windows Version DiBS 0.7.3 - Mac Version DiBS 0.7.3 - Linux Version------What's NewMuch of the work has been on the boss and quality of life features.Barebones Boss SystemsHere's the boss! A good chunk of his systems are in place. Balance and animation timing still needs more work, but he's in a playable state now! Shoot to annoy him into a boss fight. Tosses Mox out of his room and closes the door upon losing b...
Art Post - Mox Pointers
she doesnt remember what she was pointing atAlso, holy crap this is the first mox art where the shadow is blue and it looks so neatThis one's a nice doodle.
DiBS 0.7.3 Progress Log - Computer Boss
What's Worked OnComputer Boss StartHere's how to temporarily start the boss!Looking for a way to organically encounter him. For now, the computer will be used to enter his room.As a reminder, there will be no art for the boss in the next build. The stock temp images will also not be in the build, only art placeholders. The art will be properly worked on the next dev-cycle.One-handed Mode Mouse DeadzonesA little quality of life setting to ...
DiBS 0.7.3 Progress Log - Barebones Boss Mechanics
What's Worked OnBuilding Boss SystemsHe's taking shape! Here's a very, very early stage of Boss guy's mechanics.The guy's reading, and Mox can annoy him. (Ignore the Honda Civic)This is one of his movesets where you have to jump over.Other things worked on: He brings up the newspaper to shield himself. Outside of boss fight, Mox can give him an item.As a reminder, there will be no art for the boss in the next release. The stoc...
Art Post - A Bit of Flour
oh my god my heartA quick Mox squash.Was doing some figure gesture drawings and Mox ended up here.anyway please scroll back up and look at woof oh my god I love him
Annual Pledge Discount and Membership is Here!
If you're (somehow) a yearly patron, good news!Annual Pledge Discount and Membership are here! The discount goes for 10%.Here's how to switch to annual membership. IMPORTANT: You will be charged upfront - From Support Page: Log in, hover over your profile icon in the top right corner and select Manage memberships From your Active Memberships page, click Edit next to the membership you want to change Select the Annual option (if available)...
DiBS 0.7.3 Progress Log - Busy Boss Mechanic
What's Worked OnBoss MechanicCurrently coding the boss, so not much to show for now. At least here's what is worked on: Boss annoyance counter - how many times Mox can pew him before starting boss fight proper. Floor sweep - a Boss move that Mox has to jump over.Face Pop-upLike a speech bubble, but with a Mox drawing. Currently seeing how it plays / looks in game.Commands autosavedisable / autosaveenable - Disables / enables autosave.What...
DiBS 0.7.3 Progress Log - Boss Cinema + Systems
What's Worked OnBoss Cinema AnimHere's the boss cinema anim! Not much to refine for now other than the newspaper and slight vignette, so instead worked on some gameplay systems.Sleepy PlantsPlants become idle after the grapple minigame is done.Bugfixes Fixed Controller Left Joystick automatically interacting with every interactable it sees.What to expect next Working on Boss game mechanics, no art.
Art Post - Goober
Fun fact: I unironically yawned when looking at him yawning.
Update: Annual Membership Delayed
Hi all, very sorry for an important update about annual memberships delay.The annual membership option is missing from the creator page, even though the page should be eligible now. This means the discount likely won't be available in time. Currently looking into it and will update when there's new information.The goal is still to provide the annual discount. As of now, it's the monthly billing like usual.
DiBS 0.7.3 Progress Log - Boss Cinema Refinements
What's Worked OnRefining Boss Cinema AnimationAdded the background and refined most of it now. Still not finished with the cinema animation, but it's getting there!Auto-combine Ammo ModeEvery reload auto-combines ammo. Super convenient for more casual playthroughs.One-handed Mode Teleprompt ReminderShows a reminder that one-handed mode is active when using the keyboard. Will automatically disappear after a while.Bugfixes Fixed woof riding...
Upcoming: Annual Membership Discount, Subscription Billing
If you are somehow a yearly patron, this might interest you (and thank you!)Annual discounts are arriving on September 22! The discount will go for 10%.Pledges will go from Monthly Non-charge Upfront to Subscription Billing as a requirement. This will only affect upcoming new patrons. If you're already a patron, you won't need to do anything.Anyway, thought to let you know in advance. The annual discount will arrive one week from now!
DiBS 0.6.3 Release - Early Final Cinema
Downloads DiBS 0.6.3 - Windows Version DiBS 0.6.3 - Mac Version DiBS 0.6.3 - Linux Version------What's NewEarly Final CinemaHere's a look at the final cinema animation!As mentioned in the roadmap, there will still be another month to refine the cinema tape before heading to coding the boss implementation!Big ComputerThe final tape can be found near the Big Computer.Infinite AmmoAuto-Combine Ammo NoticeFound a small duplicating bug with th...
Art Post - Many Mox Ideas
Got a bucket of stuff to offload here.The resemblance is uncanny - https://youtu.be/hnQxhhPAJ3M?t=162
DiBS 0.6.3 Progress Log - Cinema Motion Draft
What's Worked OnCinema Motion DraftHere's more work on the final cinema! Focused more on the general flow and movement. The motion still needs tweaking.Big ComputerThe final cinema can be found near the Big Computer.Infinite Ammo ModeShowcasing unlimited pews.What to expect next Final Cinema Anim in Game Release
