courseoftemptation posts
Course of Temptation Dev Diary #43
Hello friends, welcome to this week's dev diary!To start with, we're on v0.5.0k as of today, fixing some bugs and fiddly logic in the 0.5 update. If you're not up to date, you may want to redownload!The most interesting bug fixed this week... an object reference mishap that resulted in extra credit tasks being issued for professors who don't exist in your current save, but instead in a different save entirely! This very rare bug h...
Course of Temptation "Sticky Situationships" Update (0.5.0h)
A major roadmap update is here, adding relationships to the game (platonic, romantic, and more) and changing how you interact with NPCs. You can now officially have an exclusive romantic partner, regular FWBs, ongoing rivalries, and more. New date/hangout types have been added, NPCs now have more predictable nightlife schedules, and you can now approach and talk to any NPC at your current location.This update involved extensive changes to core sy...
Course of Temptation Dev Diary #42
Hello friends! Welcome to another dev diary, in the midst of early access to 0.5!I am going to keep us in early access for a bit longer — but not more than another week — because new content is still being added and I want to be sure it, and the rest of the very extensive changes in this update, are as solid as they can be. Scary-looking syntax and runtime errors have pretty much all been caught by now, and most reports are to do with edge ca...
Course of Temptation Poll: What's needed in 0.5? (closed)
Hello friends, just a quick post and poll. 0.5 has been in early access over the long weekend and I hope you've been enjoying it! We're on v0.5.0e, so if you aren't, you may want to redownload to get some bugs fixed.At the end of the early access post, I had a list of some things that weren't in yet that I thought were nonetheless important. I want to try to get to one or two items on the way to the public release, while the rest ...
Course of Temptation "Sticky Situationships" Update Early Access (v0.5.0)
In lieu of a dev diary this week... I hope you will accept this early access link!First of all, definitely think of this as an ongoing test branch! I have some things in mind that I'd still really like to add to this (I'll detail them below) so, besides fixing bugs, I'll be adding to this update on an ongoing basis.I'm also behind on adding in contributions, such as Meat Glacier's much-in-demand glory hole scenes! Sorry about ...
Course of Temptation Dev Diary #41
Hello friends! Dev diary time is upon us.I've released version v0.4.27h today with another round of bugfixes. I don't think there's anything very critical in there, but if anything has been annoying you, download this one and see if it fixes it! If it doesn't, remember that you can always drop a message in the bug-reports channel in the Discord, or just DM me here.I've been very busy since the last progress report! Over the we...
Course of Temptation Dev Diary #40
Hello friends! Wow, dev diary #40. One year is coming up!The current version is 0.4.27g, with a small update out today that fixes some bugs and tweaks some stuff. If you haven't yet updated to the May content update, this is the one to grab!I've spent this week doing a lot of writing and a lot of playtesting, in addition to getting May's public release out on Tuesday. It's safe to say I've gone overtime this week — I know ma...
Course of Temptation May Update (v0.4.27)
Here's this month's update from the contributor team and myself! This update adds some polish and extensions to several areas of the game, and rolls in a bunch of new event branches and variations from contributors.Arcade side bets now go both ways, meaning your opponent may now also choose a punishment rather than paying out, or may ask if you'd like to roll the bet into the next day, just as you can. If they ask for a punishment, yo...
Course of Temptation Dev Diary #39
Hello friends! If you're participating in early access... first of all, thank you! I do feel bad when you run face-first into bugs I didn't catch, but also, your diligent reporting of them is a tremendous help and I really appreciate it!And speaking of bugs, we're now up to 0.4.27e, which addresses all issues found as of last night, and includes a couple little things I didn't quite have time to finish on release day. For example,...
Course of Temptation May Update Early Access (v0.4.27)
Early access to the May update is here! There aren't really any super big headline features, mostly just some polish and extending in a bunch of areas.Arcade side bets now go both ways, meaning your opponent may now also choose a punishment rather than paying out, or may ask if you'd like to roll the bet into the next day, just as you can. If they ask for a punishment, you can choose one from the list of approved punishments.Be sure to ch...
Course of Temptation Dev Diary #38
Hello friends! It's time for this week's dev diary.This week has mostly been about preparing for the May monthly update. The relationships update is also getting very close, and I'm still hoping I can prepare it for some limited playtesting by the end of the month once I've packed some stuff into the May update. I really appreciate the patience as I work on these more complicated roadmap updates, and I hope the monthly updates are...
Course of Temptation Dev Diary #37
Hello friends! Welcome to another dev diary!First of all, the issue we were having last week with false positives has cleared itself up, so I reapplied the last update with some additional fixes on top, taking us to v0.4.26h. Be sure to grab that update if you haven't already!It's been a productive week, with the remainder of relationship types getting some events just for them. This gives all relationships some unique content, and with r...
Course of Temptation Dev Diary #36
Hello friends! Dev diary time is upon us once again!Following last Friday's dev diary, I spent a good chunk of the weekend working on some last minute things for the April update that came out on Sunday. I wanted to make sure each sport got at least a little bit of attention, and football and cheerleading were the ones left out, so I made a little event sequence for those. (It'd be a bit of a spoiler to even describe which event it is, bu...
Course of Temptation April Update (v0.4.26)
Here's this month's update from the contributor team and myself! This update has given a little attention to a lot of areas of the game, adding new events, polishing up encounters, and adding things like gardening, a workout stream, and sheer clothing.This update would be a lot smaller without the hard work of the contributor team, so a huge thanks to them for their efforts this month!If you're not aware, we're maintaining two par...
Course of Temptation Dev Diary #35
Does everybody know what time it is? That's right, dev diary time!We're on the verge of the public release of the April update. I thought perhaps this update ended up a touch light so I spent some days this week adding a few more things to it that didn't make it in before the end of the month early access deadline.First of all... gardening! While it hasn't been a big winner in polls, the people who want to see some content for th...
Course of Temptation April Update Early Access (v0.4.26)
Early access to the April update is here! We dabbled in a few different areas of the game here, adding some polish to encounters (you can now ask for specific things to happen, and end an encounter early), new starting outfits including free starting swimwear, and new events and new reactivity on campus and in town.I want to spend the first bit of next week adding a couple smaller things I didn't quite have time for before today's deadlin...
Course of Temptation Dev Diary #34
Hello friends! Welcome to another dev diary!The April update is nearly upon us, with some new minor content and polish from me and the contributor team. Barring anything unforeseen, you’ll get early access to the update on Sunday, the last day of the month, and a public release will follow a week later.My efforts this week have all gone toward the April update, starting with some work on encounters. The major change you’ll immediately notice ...
Course of Temptation Dev Diary #33
Hello friends! The time has come for another progress report.First of all, over the weekend I made a handful of very small additions that will go into the April update. Though small, I hope you can agree that some of these things are very important. After that, I continued work on 0.5, the relationships update. Conceptually, the events I've been writing for this update mostly end up in one of three categories: entering a relationship, exitin...
Course of Temptation April Update Poll
Pretty soon I'll be hitting pause on 0.5 (it's coming along, but there's a lot of relationship logic to handle!) for a week or so to make some contributions to the April content update. There are a lot of existing things that could use some expansion, so I thought I'd do a quick poll to help decide what I should focus on.As always, I'll get to as much as I can, but I certainly won't get through the whole list this month, a...
Course of Temptation Dev Diary #32
The time has come... for another dev diary!I spent the week, first, finishing up the "So, what are we?" conversation that happens as you progress a dating relationship with somebody. Generally this will result in your standard boyfriend/girlfriend/partner type arrangement, but depending on inclinations, you may also negotiate open and poly relationships.After that, I moved on to implementing crushes! I decided a crush would be a "seco...
Course of Temptation Dev Diary #31
Hello friends! It's dev diary time!As you're likely aware, the March update was just released yesterday. I'm working on a minor patch for later today or tomorrow, fixing some issues and, with majou's help, we'll be addressing some incompatibilities between the SugarCube update and the itch app.The April update is also already underway! Drakon, who recently refactored the shop UI, is back at it and taking a look at the phone th...
Course of Temptation March Content Update v0.4.25
Here's this month's update from the contributor team and myself! We've added gender customization options for the player character, gender options for many of the storyline characters, extended Summit Market mechanics and events, new accessibility options, new content options, and a bunch more!This update would be a lot smaller without the hard work of the contributor team, so a huge thanks to them for their efforts this month!If you&...
Course of Temptation March Update Early Access (v0.4.25)
The March content update is now available for supporters! You'll have exclusive access to this for at least a week. The link is at the end, after the release notes.The release notes aren't as long as last month's — unlike last time, I devoted part of the month to the upcoming relationships update, 0.5, and part of it to this monthly update. The upside is that whenever 0.5 is ready, that should mean an extra big update (or two update...
Course of Temptation Dev Diary #30
Hello friends! It's Friday, and Friday is dev diary day, so here we are with a dev diary. What's been happening?? Let's find out together!First of all, more fixes! We're now up to v0.4.23, which, as always, you can get from the official website or itch.io.Note that following the March update, I'll be changing how we do versioning. If the March update is 0.4.24, then fix/polish updates for it will be 0.4.24a, 0.4.24b, etc. 0.4....
Course of Temptation Dev Diary #29
Hello friends! It's time for another dev diary, with the 0.5 relationships update under way, as well as gearing up for the March content update!Our current version is 0.4.22. No real new content since last week, but a bunch of bugs squashed and things tweaked.Let's get into this week's topics!Domination & SubmissionThis is a topic that came up in the last week or so, and it's going to result in a couple changes, so I thought I'...
Course of Temptation Dev Diary #28
Hello friends! Time for our first dev diary with 0.5 officially underway.First of all, v0.4.20 is out just now! (Download here) This contains a number of fixes and tweaks, notably fixing an issue that was delaying the firing of post-sports practice events and therefore delaying progress in several sports. Also, we've heard you loud and clear: you hate muttonchops! NPC beards are now customizable.We're just coming off of the public release...
Course of Temptation "Minor" Monthly Content Update v0.4.18
Here is the work of the contributor team and myself through January! This update touched a lot of the existing pieces of the game, advancing some character storylines and adding some new mechanics to existing systems. Some underlying systems got extended as well.Thank you and I hope you enjoy!v0.4.18 release notes: Over 50 new events added Various improvements to the APK version (thanks CadiaCreations, Keina, SunsetDreams, and majou for getting t...
Course of Temptation Dev Diary #27
Hello friends! It's time, once again, for the weekly dev diary. In this one, I'll lay out the general plan for the next major update.But first, an update to early access! We're now on v0.4.15, which you can update from the early access itch.io page. We've fixed some bugs, most importantly that one that could sometimes prevent you from importing an exported save. The saves themselves were fine, so this update will allow you to use ...
Course of Temptation 0.5 Poll
First of all... we're going to keep early access rolling a bit longer, but we've updated the version to 0.4.14, addressing the issues reported so far. We've changed some core systems with this update and we want to be sure everything is working as smoothly as possible before a wider release.You can update your version on the early access itch.io page.But now it's time to look ahead! As you know if you've been here a while, wha...
Course of Temptation January Update (slightly) Early Access
Hello friends! Dev team testing has gone pretty smoothly so I see nothing wrong with getting this into the hands of the game's supporters a couple days early.I'm not totally sure yet how I'll handle early access with the "minor" monthly updates. Between devoting some time to dev team testing and hitting the end of the month target, it's a bit of a crunch. But I do like providing early access so I'll have to figure that...