bobahloo posts
Update
Just wanted to let everyone know more animations coming next week. Taking input from the latest poll, I'm working on things a little out of my norm, but all seems to be going well. Looking forward to getting these done, tested, and released for you to enjoy. Thanks again to everyone for your encouragement and support!
Your input is Appreciated
What type of animations are you most interested in?
+4 New Animations
2 Kidneys No Ice Epic DIY Shower props: Ozzy Objects(mouthball), SalarmoJ's Objects(cuffs)R. Kelly Chapter 1 Perfect Size Closet, Squaring it Square, Fashionista's Closet 1PR. Kelly Chapter 2 Perfect Size Closet 1PR. Kelly Chapter 1 + 2 Perfect Size Closet 2Pprops: Asketo's TS4 Objects(cuff prop), Ozzzy Objects(mouthball)Sorry for the very old reference on the closet animations, but I couldn't resist.
Discipline Pole V2.1
Nothing major, won't affect any animations, tested and everything is good. I noticed when I zoomed way out, the mesh changed to the old version. I forgot to update the medium LOD mesh when I updated to V2.More animations coming this week. Thanks, and Thanks again for everyone's support.
New Animation
New animation for the Discipline Pole. Oral category."Different Kind of G*g" Enjoy!
Discipline Pole V2 +1 Animation
Fixed the issue with having to use moveobjects cheat to place indoors. Now it places normally. Had to rework the 1st animation for this "Kneel'n and Feel'n", you won't notice a difference, just had to tweak the object animation due to the changes. It will look slightly different when not in use(picture above).New Animation "Rear in Gear".Be sure to delete the old package and add the new "V2" package.
NEW Furniture "Discipline Pole" +1 new animation
The Discipline Pole is finally here! Learned a lot on this one. Simple classic design, but rigged so I can create animations with the sim being held in different positions.You will need to enable the " bb.moveobjects on" cheat to place it indoors. Think I know what is causing this and will try to remedy. More animations to come for this. Enjoy!Search "discipline pole" or found in Activity & Skills-Recreations or Decorations-Sculpt...
Just a Quick Update
The new bondage furniture is just about ready, just finishing up coloring it and all the final bits to get it in the game. Took way longer than expected. I wanted to rig it so it would be modular to allow for several different poses/scenario's, rather than just be a one trick pony.
+2 New Animations
Criss Cross Salad Toss floor locationrequires: Ozzzy objects(chains/shackles, "mouth ball") Kritical's Animation Set 1(hitachi)The VIP Private Wall Loveseat, Floor locationsrequires Asketo's ts4 objects(cuff prop), Ozzzy objects("mouth ball")I added sounds on these from feedback from the poll.More animations next week, going to start on new furniture CC this weekend.
WIP Preview
Been wanting to finish this awhile go, but problems with stretching the limits of the rig mesh. Think I'm close with a few more tweaks. If you look at this for a few moments I swear its looks like it moving, must be time for bed.Thanks again for everyone for your support!
+ 3 New Animations
Chained in the Butt floor location requires Ozzzy Objects shackles/ "mouth ball" lolTight Predicament floor location requires Ozzzy Objects shackles/ "mouth ball"On the Bright Side Hype-o-Matic Laser Lights, Floor Asketo objects (cuff prop), Ozzzy Objects "mouth ball"Hmm had to use "mouth ball" got a warning for the real name ??? On the Bright side may be a bit to twitchy, but was wanting to get the "jiggles...
Future Plans
Want to add some more "Living Furniture" for the Strip Clubs. Just a quick look at some of the item's that will be getting animations soon.
New Animation
New Patreon Animation "Shaken not Stirred". Uses the Illuminated Below Juice Cabinet(GTW). Also for the Illuminated Below Blood Cabinet(CC).Requires Asketo's Objects for the cuff props and KRITICAL's Animation Set 1 for the Hitachi prop. Links Below.Illuminated Below Blood CabinetAsketo's ObjectsKRITICAL's Naughty Collection
Your input would be appreciated
How important are voices/sounds when you play an animation?








