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ayumu98 from patreon

ayumu98

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ayumu98 posts

Posts: 39 Files: 14

Devlog (Oct 15, 2025)

Going against what I said in the last devlog, I don't think the game is close to "done"; I decided to stop thinking about the steam version/android version/localization/etc. and focus on adding content.I wrote drafts for ~15 more scenes.I programmed an abstraction for evening activities (e.g. Spend time w/ Nanako and Bell in the pub) which can trigger conversations (e.g. backstories, slice of life scenes). My goal is to make it so you...

Devlog (Sep 30, 2025)

Hi, here's what I did since the last devlog.A handful of people have offered to translate the game. In general I tell them to wait, but I decided to look into what it would take. It looks like I have to (1) make the grammar system (which is used to generate text like "Viola slashes the spider") more flexible (e.g. in Russian, there is a noun form for object nouns) and (2) move the text from code to json. And it looks like it's goo...

Devlog (Sep 8, 2025)

Hi, here's what I did since the last devlog.I decided to break up the dungeon into 5 mini-dungeons. (The fire dungeon and forest dungeon get unlocked after bringing shards to Seri.)I decided to do this to:Start Seri's route earlierEncourage going back and forth between the town and dungeonMake it so you don't have to do the easier levels over and over again (as much)I released these changes as version 0.13 on #patron-releases.For futu...

Devlog (Jul 30, 2025)

Hi, here's what I did since the last devlog:Fixed 0.11 bugsMade optimizations for pathfinding, dungeon generationImplemented Tiled map parsing and remade town in TiledAdded scene where MC sees Seri on a bounty poster (to give MC incentive to become an adventurer)Made a bunch of polish-related changes (see changelog)I decided to release these changes as v0.12 on #patron-releases.Also, for various reasons, I decided to not release v0.11 on itch...

Re: itch situation

Hi, for people who don't know, itch.io delisted all nsfw games (and deleted a lot of them) because of pressure from payment processing companies (e.g. Visa, Mastercard, Stripe).itch.io announcement: https://itch.io/updates/update-on-nsfw-contentReddit thread: https://www.reddit.com/r/lewdgames/comments/1m7z0zv/itchio_deindexes_all_nsfw_content_after_being/If you're interested in fighting this, here are some links:anti-censorship campaign:...

Devlog (Jul 15, 2025)

Hi, here's what happened since the last devlog:Added new cgs: Going to dungeon, Going back from dungeon, Seri gets healedReplaced placeholder sprites for new spellsAdded feat system and ~30 "filler" featsAdded new town buildings: Library, DojoAdded evening activities system and 2 evening activities: Study in library, Train in dojoAdded new scenes: Train in dojo with Viola for the 1st time, Study in library with Miran for the 1st timeA...

Fantasy races poll (exploratory)

Hi, I'm thinking about adding some non-human characters (e.g. elves, monster girls). I'd love to know which fantasy race(s) my patrons would be interested in.(I can't promise I will abide by the poll results.)

H scene poll

Hi, I plan to have the artist draw some anal scenes. Feel free to let me know which character(s) you'd like to see anal scenes for.

ayumu98 post Devlog (Jun 30, 2025) from patreon

Devlog (Jun 30, 2025)

Hi, I got COVID so I haven&#39;t made that much progress in the past 2 wks but here&#39;s what happened since the last devlog.disambiguated feat implementation (decided to make it so feats have to be equipped to slots, and otherwise hand out feats like candy)made progress on (but didn&#39;t finish/release) &#34;filler&#34; feats (associated with dojo and library) (e.g. increase weapon damage/range, increase <damage type> damage, increase <damage ...

Devlog (Jun 15, 2025)

Hi, here&#39;s what happened since the last devlog:fixed some bugs in 0.10 (check the #releases channel for details)implemented gamepad supportdid some thinking about town activitiesmade some tomes (coldblast, ice wall, fire wall, briars, water elemental, animate weapon)artist made cgs for some scenes which are described in the game but don&#39;t have cgs. I&#39;ll add these to the game soon.musician finished paila&#39;s song v2 (attached) and is...

New character personality poll, again (forgot to check "allow multiple options" in the last poll)

Hi, I just realized that I forgot to check &#34;allow multiple options&#34; in the last poll. Feel free to re-do your vote in this one (otherwise I&#39;ll use your vote in the last poll).Hi, I&#39;m planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you&#39;d like to see! Feel free to vote for more than one option.

New character personality traits poll

Hi, I&#39;m planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you&#39;d like to see!Feel free to vote for more than one option.

Devlog (May 31, 2025)

Hi, here&#39;s what I did since the last devlog:Added some events to the main campaign (added minor nanako/bell event to act 2, moved kino/ earnest battle to act 2, added a minor event where chii says that you have a bounty, added hostile adventurers to act 3)Did ~3 playtests and did some fixing & balancingReleased version 0.10.0Did some thinking about what to do nextAdded some minor things (e.g. shop items have a chance to be 50% off, average en...

ayumu98 post Devlog (May 15, 2025) from patreon

Devlog (May 15, 2025)

Hi, here&#39;s what I did since the last devlog:Added harder monsters for act 2 / act 3 (after delivering shards)Reverted experience pts / dojo bc I didn&#39;t like the design. I&#39;ll redo the dojo in a future update.Did a lot of thinking about Nanako&#39;s role in the main plotI plan to release 0.10 by the end of the month, just need to playtest (bugs, balance). I&#39;d also like to add 1-2 Nanako events if possible.Changelog for 0.10.dev.0 - ...

Devlog (Apr 30, 2025)

Hi, here&#39;s what I did since the last update:Implemented Pila&#39;s eventsImplemented a &#34;Fight The Dragon&#34; quest (which kicks off Pila&#39;s route)Added some feats/moves/itemsAlso, I released version 0.10.dev.1 in #patreon-releases. As usual w/ dev releases, some content (e.g. dragon, new spells) uses placeholder sprites.I think I will to spend the next 2 wks adding monsters, abilities, and items. After that, I will wrap up version 0.1...

ayumu98 post Devlog (Apr 15, 2025) from patreon

Devlog (Apr 15, 2025)

Hi, here&#39;s what I did since the last devlog.Finished writing Pila&#39;s route (4/10 events -> 10/10 events)Made progress on implementing Pila&#39;s routeMade progress on re-implementing the town w/ the new town tilesetMade progress on the dojo; did some thinking about how non-tome feats/moves would workAdded experience points (which can be spent in the dojo)Did some thinking about how to implement multi-tile monsters (e.g. 2x2 monsters)The ar...

Devlog (Apr 1, 2025)

Hi, here&#39;s what I did since the last devlog.Finished/released 0.9 and fixed bugsMade a Steam store page and submitted it for reviewPlanned Pila&#39;s route and wrote 4/10 events (not released)Made some progress on gamepad support (not released)Made some progress on experience points (not released)Made a few feats/moves/items (not released)The artist made a new town tileset (not released)0.8 -> 0.9 changeloghttps://ayumu98.itch.io/the-demon-lo...

Devlog (Mar 14, 2025)

Hi, here&#39;s what I did since the last devlog.Fixed a lot of bugs (thx to patrons who playtested)Added some content to Seri&#39;s route (e.g. companion comments)Added some dialogue options across various scenesReplaced most placeholder sprites/cgsMade misc changes, including a lot of ui/juice improvements (see changelog)I will release 0.9.x soon, after getting the last missing art assets (Seri high school reunion cg, Seri sad portrait) and doin...

Focus area poll

Hi, here is a poll for what to prioritize in the short term (after I wrap up 0.9.x). Feel free to vote for more than one option.

Devlog (Feb 27, 2025)

Hi, here&#39;s what I did since the last update:The main thing I did was make some abstractions for abilities + new abilities, e.g.An abstraction for abilities in which you attack multiple directions, e.g. fork attack, mirror attackAn abstraction for abilities in which you attack multiple points, e.g. pierce attack, spin attack, arrow rain, magic pulseAn abstraction for abilities in which you move to a point and attack multiple points, e.g. sides...

Devlog (Feb 16, 2025)

I did some thinking about Seri&#39;s route (e.g. What happened before the start of the game? Why doesn&#39;t Miran stop you? How do Kino and Earnest find out what you are doing?)I addedthe minimum version of Seri&#39;s route. New scenes include:1st shard encounter (missing cg)New first meeting sceneGive 1st shard to Seri sceneNew first sex scene (missing hcg)Seri night menu (fingering hcg)Barebones 2nd shard encounterGive 2nd shard to Seri sceneP...

The discord server is public now. Feel free to join!

Discord server link: https://discord.gg/mDyS2EW588

Devlog (Feb 2, 2025)

Hi, here&#39;s what happened since the last devlog.First, I did some thinking about what to do next.I considered doing:main campaign / Seri eventsPila events (given that she came in 2nd in the character poll this is overdue)dialogue choices + love/lust statstown overhaul (buildings, furniture, npcs)character progression systems (e.g. experience pts, ffv-like job system, tutors)just add a shitton of items to support more character buildsIn the end...

Sex scene poll

Hi, here is a poll for future sex scenes. You can vote for multiple options. I&#39;ll have the artist work on the ones with the most votes (higher tier patrons have more votes).I didn&#39;t include &#34;upcoming&#34; sex scenes (which I have art for), which include:[Torne] Torne is stuck again[Nanako + Bell] MC and Nanako (w/ strap-on) double penetrate Bell[Pila] blowjob[Pila] cowgirl[Seri + Nanako] MC does Seri from the front and Nanako bites he...

ayumu98 post Devlog (Jan 15, 2025) from patreon

Devlog (Jan 15, 2025)

In general, I spent the past 2 wks polishing 0.8.x: added the missing art and did a lot of bugfixing/balancing work.I also did a lot of thinking about what I should work on for 0.9.x, will post some polls over the next week or so (I said I&#39;d post some polls 2 wks ago but I ended up getting buried under bug reports lol). Feel free to post ideas via discord/dm!Aggregate changelog for 0.8.11-0.8.43(Note to discord users: This is redundant w/ the...

v0.8.10 (BUGFIXES)

Hi, here is v0.8.10, which fixes various gamebreaking bugs.I apologize -- I should have tested 0.8 a lot more.Version 0.8.10-patreon (download here; password: eterna)Fixed bug where items aren&#39;t enchantableFixed bug where game breaks when you exit town via map edge with a questFixed bug where getting a new quest doesn&#39;t cancel the old oneFixed bug where game breaks when generating bandit encounterFixed incorrect sprites during Pila&#39;s ...

Devlog (Jan 1, 2025)

Hi, here&#39;s what I did since the last devlog:Added some monsters (bombman, sandworm, flying key), items (ring of x-ray vision, tome of permutation), and rooms (key room with monsters behind glass wall)After getting (most of) the art for 0.8.x, put it into the gameDid some playtesting + fixingReleased 0.8.2-patreonI haven&#39;t decided on what to work on next but here&#39;s what&#39;s on my mind:(perhaps I&#39;ll put out some polls over the nex...

Devlog (Dec 13, 2024)

Hi, I&#39;m almost done with 0.8.x. I&#39;ll release what I have once I get (most of) the art for it.Here&#39;s the changelog so far:ContentAdded a bunch of events for Paila, Miran, and Viola (see last devlogfor more details)Added quest system and some quests: &#34;Gather herbs&#34;, &#34;Rescue the Fallen Adventurers&#34;, &#34;Arrest the Outlaws&#34;, &#34;Rescue Paila&#34;Added tome of tunnel (it digs tunnels)Added scroll of excavation (it dig...

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