GIL3D posts
Chapter 4 Up 7 Preview (5)
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Dev Diary 108
Hey all, TD here, with the first developer diary of the year and there’s a lot to, unfortunately, talk about.First things first, the number: all told Ch4Up7 sits at 746 statics, 37 animations, and 13,965 words.That works out to: 174 statics, 6 animations, and 3,378 words added to the project over the last three weeks. Below average output, but not too bad considering the scenario GIL is working with and my present circumstances that I will go i...
Bonus Art: Gaze of Devotion
This will become a transition image next update.
Chapter 4 Up 7 Preview (4)
"So, to get rid of the impurities when say, crafting a knife, they fold it. Over and over again."
Dev Diary 107
Hello all, TD here, cramming one last dev diary into the calendar year 2025.Ch4Up7 is ending the year with 572 statics, 31 animations, and 10,587 words.That works out to 137 statics, 5 animations, and 2,419 words over the past two weeks.So… as it tends to happen when the new year rolls around, I’ve been thinking about the past recently. Somewhere in July of 2019, I started work on Pale Carnations as you don’t quite know it. It was yet anoth...
Bonus Art: Merry Christmas!
Merry Christmas and Happy New Year to our dear supporters. Thank you all!
Dev Diary 106
Hello all, TD here, coming at you with an early dev diary since we’d like to hold onto our Christmas bonus image for the day itself. So:All told the next update sits at 435 images, 26 animations, and 8,168 words.That is +60 images, +9 animations, and +1,490 words over the past two weeks.On paper, a bit of a lackluster report, but challenges have been figured out and met in that time. Those 9 animations hold a deceptive amount of work. OhAndThen...
Chapter 4 Up 7 Preview (3)
"Good. Live betting is over, gentlemen."
Dev Diary 105
Hello all, TD here. Let's get to some numbers.The current total for Ch4Up7 sits at 375 statics images, 17 animations, and 6,590 words.That works out to 195 statics, 14 animations, and 3,774 words added to the game over the last three weeks.Not really much to say. As you can see by the skyrocketing animation count, we are in the thick of it, in the middle of a particularly mean and nasty scene that I may admittedly be having a little too much ...
Bonus Art: Memory Lane
This will become a transition image next update.
Chapter 4 Up 7 Preview (2)
"The place could benefit from a woman like her, especially if things ever need to be shaken up."
Dev Diary 104
Hello all, TD here, coming at you with a dev diary.Currently Ch4Up7 sits at 180 static images, 3 animations, and 2,817 words.That works out to 159 statics, 3 animations, and 2,594 words added to the project over the last three weeks.A lot of work has been done in the background that can’t really be accounted for with numbers, but admittedly, it hasn’t been the fastest start we’ve had to an update. The blame for that lies with me.It’s been...
Chapter 4 Up 7 Preview (1)
"Isn't it beautiful? Two whores strung up in the light and another put in storage."
Pale Halloween 2025 (2/2) - Vamp Kat Host
Animated version here!Happy Halloween! <3
Pale Halloween 2025 (1/2) - TerMinator
Animated version here!
Dev Diary 103
Hello all, TD here with the first developer diary of the Ch4Up7 cycle.This more of a wellness check as there isn't really much yet to report. Image work began a couple days ago, and GIL has been largely toiling away on animations to be used for the future while I narrow down and ink in the specifics of the exhibition games.All told currently the update sits at 21 static images, 0 animations, and 223 words. There's technically 7 animations...
Pale Carnations [Ch4.Up6] Public Release
Hello, all.Chapter 4 Update 6 is here! Inside you will find:2,761 images104 animations55,714 wordsEdwin meeting Rosalind in the prologue has been reshot (81 images), and 7 animations have been added to that scene.Some things to keep in mind:-This is not the full exhibition, but rather the lengthy lead in to the start of the games.-It’s a wide update, with a ton of alternative branching.Thank you all so very, very, very much for supporting us at...
Pale Carnations [Ch4.Up6] Early Release
Hello, all.Chapter 4 Update 6 is here! Inside you will find:2,761 images104 animations55,714 wordsEdwin meeting Rosalind in the prologue has been reshot (81 images), and 7 animations have been added to that scene.Some things to keep in mind:-This is not the full exhibition, but rather the lengthy lead in to the start of the games.-It’s a wide update, with a ton of alternative branching.-We’re continuing to use Oppaiman’s file hosting for ou...
Announcement
Hello all, since proofing is more or less wrapped up, let’s get some dates for you fine folks. What you can expect from Ch4Up6: • 2,761 images, 104 animations, and 55,714 words. • Everything leading up to the start of Exhibition 3: the morning build up, a three stage free-roam, and a big group scene to end the update on. • Keep in mind this is a wide update, with a lot of mutually exclusive paths. Everything up to Edwin getting t...
Dev Diary 102
Howdy everyone! GIL here.I'm happy to announce the beta build was handed to our playtester crew today. If things go smoothly and no major problems are detected, we'll probably have an early release build ready by this weekend. It's a wide update with a lot of different paths and variables, so here's hoping that doesn't give our brave proofreaders too much trouble. Expect an official release dates post in a couple of days.It...
Dev Diary 101
I am happy to announce the production side of things, both the writing and visual, has concluded as of today. All told Ch4Up6 will contain 2,745 statics, 97 animations, and 55,511 words. Honestly, I'm kinda glad we decided to wrap it when we did. We have been slowing down over the past month and a half and our fatigue would have ate into the exhibition proper. My only regret is that some of the things I intended to pay off across a single upd...
Bonus Art: Lucy Service
This will become a transition screen next update.
Chapter 4 Up 6 Preview (13)
"Part of me was inclined to just shut up and let her vent, as watching the school teacher gesticulate wildly was downright entertaining."
Dev Diary 100
Hello all, TD here.It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.* Quite frankly, while I want desperately fo...
Chapter 4 Up 6 Preview (12)
"Hana splayed herself out beautifully, accentuating her hips and staring daringly into the camera."
Bonus Art: Pale Zomboid
This is how you died.
Poll: Update Split
Hello all, like we mentioned in our last dev diary, we wanted to do a poll about how to release the next update. Not to necessarily have you make the decision for us, but to get a reading on our silent majority's temperature. Please read the below context before you vote:So, it's been roughly 8 months since the last update and we're coming up to a point in the story where I believe I can organically hang a "thanks for playing"...
Dev Diary 99
Hello all, TD here.Ch4Up6 currently sits at 2,350 static images, 77 animations, and 48,530 words.Which works out to 124 statics, 17 animations, and 3,570 words since the last dev diary.A drop off compared to the last dev diary, but not every static or animation is created equal (one of the animations has like 8+ people in it for example). As mentioned last time, GIL is balls deep in a group scene that is the culmination of several character threa...
Chapter 4 Up 6 Preview (11)
"What kind of game are you playing?"
Bonus Art: Golden Queen
This will become a transition image next update.
















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