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hanmen

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hanmen posts

Posts: 66 Files: 121
hanmen post Graphics Update 1.6.1 from patreon

Graphics Update 1.6.1

CHANGE LOG1.6.1Fixed a dynamic skybox (AIOSkyV2, Unity Procedural, Two-Point Hemisphere, etc) bug that was preventing the settings from correct loading.1.6.0Fixed AIOSkyV2 skyboxes compatibility with older presets.Full + Extended support of the Aura 2 Volumetric options.See extended options in the Post-Processing Tab. Hooh's volumetric plugin is required to work (should be in the Repack already). Note that, some volumetric lights options are ...

hanmen post MMD Anitta Paradinha from patreon

MMD Anitta Paradinha

Hope you like.

hanmen post Space Cubemaps Pack from patreon

Space Cubemaps Pack

CONTENT30 space themed cubemaps.Extract in the root game folder, then select the cubemap with Graphics Plugin. To ensure fast and easy cubemaps loading consider to use Graphics Plugin Full/Lite version 1.2.0 +AVAILABLE IN THE SHOPhttps://www.patreon.com/hanmen/shop/space-cubemaps-pack-947827?source=storefront

hanmen post Anisotropic Shaders v4.4 Update + Bonus from patreon

Anisotropic Shaders v4.4 Update + Bonus

CHANGE LOG4.4Fixed the Internal Shader errors on some Pantyhoses.Modified anisotopic alogorithm.Fresnel Effect to all shaders.Modified Iridescence effect. Now have _IriScale property.New Tangent map textures in correct format. Userdata/MaterialEditor/Aniso textures.The update is free is you previously purchased the product. However if you want to support the updates you can getAnisotropic Shaders Extra Files.with the coordinates and char cards.

hanmen post Graphics Plugin v1.5.5 + Next-Gen Shaders 4.05 from patreon

Graphics Plugin v1.5.5 + Next-Gen Shaders 4.05

CHANGE LOG1.5.5Trilightbug Fix. Can correctly manage parameters and save/load with the scene.Reworked dynamic skybox inspector (AIOSkyv2, hooh skyboxes, etc) - now works a lot faster and not slowing down interface.UI fixes. Cubemap name now display at the top.Old Depth Of Field AutoFocushas been renamed to 'Focus On Object' according to new version. Functionality restored.Filter Ditheringnow correctly managed. CTAA UI changes.Attempted to...

hanmen post Graphics Plugin v1.4.2 + Next-Gen Shaders 4.05 from patreon

Graphics Plugin v1.4.2 + Next-Gen Shaders 4.05

CHANGE LOG1.4.2Screen Space Shadows off by default in old scenes.Better handling of SSS Layers and ViewBuffers for old scenes.Now correctly reads Trilight sky colors from the old scenes.Next-Gen Shaders 4.05Fix the skin brightness.Fix Alpha Mask transparency.1.4.1Hotfix for spot lights.Atmospheric Fogfeature. The new proper fog system similar to the Global Fog. It have a lot of useful settings and can react to skybox and sun color and position. A...

hanmen post Upcoming Graphics Update v1.4 Demo from patreon

Upcoming Graphics Update v1.4 Demo

In the new version I've been integrating the new Atmospheric Fogfeature.The new proper fog system replacing the old 'Global Fog'. It have a lot of useful settings and can react to skybox and sun color and position. And more.Plus a new imrovements to CTAA:Fix for the upsampling. You can actually do screenshots with CTAA upsampling. Still have some limitations. More details in the release. Also, interactions between the SSS and CTAA w...

hanmen post Shader Helper Plugin from patreon

Shader Helper Plugin

Changing the shaders manually for each character card and for each accessory and clothing takes a lot of time. Here comes this plugin.A Customizable shader auto changer plugin. It automatically changes various shaders on the characters silently. Comes with the config that can be easily customized. The plugin changes the shaders silently in non-destructive way- it means it's not changes the card's data, or game files.Changes gets reverted ...

hanmen post Graphics Plugin v1.3.1 + Next-Gen Shaders 4.02 from patreon

Graphics Plugin v1.3.1 + Next-Gen Shaders 4.02

1.3.1Fixed FOV bug again.1.3.0Fixed the micro shimmering bug introduced in v1.2.5+ versions. Now this problem eliminated and any AA option can be used.SSS Manager was reworked. Now the effect can be correctly disabled plus render textures and parent cameras + parent scripts (SEGI, Frustum Shadows) correctly destroyed.AgX Tonemapper settings was completely reworked. Now using optimized color correction algorithm using LUT - same as native Post Pro...

Graphics Plugin v1.2.6 + Next-Gen Shaders v4.01

1.2.6Fixed the old bug preventing the skybox from loading correctly from the scene files/presets made on another computers.Downloadhttps://www.patreon.com/posts/100653831

hanmen post Graphics Plugin v1.2.5 Full + Next-Gen Shaders v4.01 from patreon

Graphics Plugin v1.2.5 Full + Next-Gen Shaders v4.01

1.2.5Improved Next-Gen Internal Deferred Shader. Geometric Specular AA has been added to the code. Works silently without any settings. Required the Next-Gen Soft Shadows enabled in the Settings.Improved performance and memory optimization of the new features - SSS/Screen-Space Shadows/SEGI.Fixed the bug with Anti Aliasing and Camera Field of View.Fixed the bug with shadows from the Trees made with Unity's Tree Creator not rendered on Next-Ge...

Next-Gen v4.01 Update

I've made a small update of NGS 4 Beta. Thanks to userLurkifor bug report:Fixed the bug with shadows from the Trees made with Unity's Tree Creator not rendered on Next-Gen shaders.Small changes to hair shaders. (Bluenoise & Bayer). Should have less white outlines.Download:https://www.patreon.com/posts/graphics-plugin-100653831

hanmen post Graphics Plugin v1.2.0 + Next-Gen Shader v4 Beta from patreon

Graphics Plugin v1.2.0 + Next-Gen Shader v4 Beta

1.2.0This version comes with Next-Gen Shaders 4.0 Beta! This is an initial BETA version of the shaders and contains all required modifications to make new shadows and SEGI working correctly. Plus new hair dithering. This is temporary version and won't be updated.I plan to release 4+ version as stand alone product when I'll finish integrate all new features, then I will release v3 for FREE, you can purchase the new v4 or stay on Beta versi...

Upcoming updates demo.

Here is some info of upcoming Graphics Plugin update.As many people have asked I've been working on the shadows update, but thats required to change the SSS shader. So I've decided to release Next-Gen 4 earlier. The Graphics Plugin v1.2 will be released along with the Next-Gen Shaders v4.0 Initial version.Full VersionNext-Gen Soft Shadowssupport. New shadow shader replacing internal shadow shader.Next-Gen Frustum Shadows. New screen-space...

Next-Gen Shaders 3.96 - Update

ChangelogUpdated the textures to work best with the new Golden Palace uncensor. New SSA, Thickness and base normal map.OcclusionMap2 and BentNormal maps was removed from all shaders due to unnecessary memory load. Expect free performance boost.Separate uncensor shaders deprecated, consider to use regular Body/Face shaders in all cases. From version 4 I will no longer support this one. I'll leave it for back compatibility for now.Re-download t...

hanmen post Next-Gen Shaders v3.95 Update from patreon

Next-Gen Shaders v3.95 Update

Hopefully this is the last update of the Next-Gen 3.I've fixed the bug not allowing the Mustache types change the color on the Male Face Shader.Re-download the package from the shop.https://www.patreon.com/hanmen/shop/next-gen-shaders-3-95-15420

hanmen post Graphics Update 1.1.0 from patreon

Graphics Update 1.1.0

In Full versionNew effects:Edge Detectionwith 6 different algorithms. Roberts/Neon, Sobel/Neon, Scharr/Neon.New effect - ASCII Fx- the effect similar to dithering, but using ASCII symbols. Can do nice retro style renders. Can be used in two variants - 'Before Post Processing' (recommended) and 'After Post Processing'. the nature of the effect may require some special setup - may need to use extreme legacy Bloom with 0 threshold pl...

hanmen post Graphics Update 1.0.0 from patreon

Graphics Update 1.0.0

So it' already a version 1.0.0. I was trying my best to fix as much bugs as possible and offer you a stable solution. I would like to thank you for the continuous support of this one, hope more users will participate in it.Changelog 1.0.0Amplify Bloom -> Beautify Bloom. Due to some core problems with the transparent objects (pantyhose, eyelashes, eyeshadows and alpha shaders). I've decided to replace it with the newer similar solution, ba...

hanmen post Graphics Update 0.9.0 from patreon

Graphics Update 0.9.0

Changes 0.9.0SunShaftsHDR- now can automatically connect to Sun position on AIO Sky and Procedural Sky by enabling Use Global Sun checkbox. (Sun source should be selected) Fixed the bug preventing correct save\load AIOSkyV2 function. You can now save all settings while using AIO Sky.Dithered Shadows function. You can go to the Settings - SHADOWS and set Dithered Shadows checkbox and adjust the shadow smoothness.9 New Glitch screen effects3 New Pi...

Graphics Update 0.9.0 Demo

Previews of some features of this month upcoming Graphics update. This will be released around 15-20 June.Pixelize LEDPixelize QuadRetro CRT & ScanlinesSunShaftsHDR- now can automatically connect to Sun position on AIO Sky and Procedural Sky.Fixed the bug preventing correct save\load AIOSky settings.

hanmen post Graphics Update 0.8.0 from patreon

Graphics Update 0.8.0

Underwater Rendering- New post process effect simulates camera underwater. Requires LuxWater Water Volume props to work. (see Extra Mods included). Also, see demo scenes. ShinySSRR - New screen-space raytraced reflections effect.Only one AO effect can be applied at the time to maintain performance and correct looks.Download:patreon.com/posts/100653831

hanmen post HS2 MMD - SISTAR SHAKE IT from patreon

HS2 MMD - SISTAR SHAKE IT

Just made MMD with new Graphics Plugin capabilities. Attached the scene file.

hanmen post Graphics Update 0.7.0 from patreon

Graphics Update 0.7.0

I excited to announce new big Graphics update. In this version:Tilt Shift Bokeh Effect- New post process effect simulates camera tilt shift with nice bokeh effect. Amplify Bloom HDR - Unfortunately, new bloom doesn't work properly in 0.6. There is a major issue with HDR-LDR conversion, so I made a hot-fix for this, but currently it have one downside - Not working for transparent objects. I already found a proper solution, but it may takes a a...

Upcoming Graphics Update Demo

Previews of some features of this month upcoming Graphics update. This will be released after 18 April.Tilt Shift Bokeh Effect - New post process effect simulates camera tilt shift with nice bokeh effect.Amplify Bloom HDR - Unfortunately, new bloom doesn't work properly in 0.6. There is a major issue with HDR-LDR conversion, so I made a hot-fix for this, but currently it have one downside - Not working for transparent objects. I already found...

hanmen post Graphics Plugin Update (Download Files) from patreon

Graphics Plugin Update (Download Files)

Download links for supporters.

hanmen post Graphics Plugin Updates (Promo Post) from patreon

Graphics Plugin Updates (Promo Post)

Introducing the development branch for the new Graphics Plugin for HS2 (AIGirl).This product is subscription-based. You will receive monthly updates with new features. Any ideas or feature suggestions are highly appreciated.Changes 0.6.1Minor UI update, fixed height expanding and better handling on 1080p.Changes 0.6.0New remastered UI and quality of life features. Now supports bigger font sizes for 4K screens, providing better clarity and composi...

[WIP] Graphics Plugins Big Update

I'm working on the big update of the Graphics plugin. It will be included new UI, new QOL and Graphics features plus updates for some old features too. For example Amplify Bloom and update of SEGI. Stay tuned.

Anisotropic Shader v3 50% OFF

Price has changed. You can get the mod for 5$Gumroad : https://hanmen.gumroad.com/l/anisotr3Patreon shop: https://www.patreon.com/hanmen/shop/anisotropic-shaders-3-0-pantyhoses-67775

hanmen post Next-Gen Eyes v2 Released! from patreon

Next-Gen Eyes v2 Released!

You can get it here:https://www.patreon.com/hanmen/shop/next-gen-eyes-2-116791?source=storefront

hanmen post Next-Gen Eyes 2 from patreon

Next-Gen Eyes 2

This mod requires Next-Gen Shader 3.8 + to work! FEATURES Promo code 50% off for Next-Gen Shaders 3.8 New 10 iris textures. Full vanilla compatibility for seamless transactions. UV, Size, and other features. Back compatibility with the previous Next-Gen Eyes ver. Support Vanilla and Deepdive multicolored iris textures. Now using Screen space SSS effect. (Required Graphics plugin) Improved sclera bump. Improved Iris occlusion. New function sclera...

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